Files
oddmu/languages.go
Alex Schroeder 380692d616 Replace the .Language property with p.Language()
This computes it on demand for the templates and it is not used
anywhere else.

Also use it for the add.html and edit.html templates.
2024-03-15 00:28:40 +01:00

65 lines
1.8 KiB
Go

package main
import (
"errors"
"github.com/pemistahl/lingua-go"
"os"
"strings"
)
// getLanguages returns the environment variable ODDMU_LANGUAGES or all languages.
func getLanguages() ([]lingua.Language, error) {
v := os.Getenv("ODDMU_LANGUAGES")
if v == "" {
return lingua.AllLanguages(), nil
}
codes := strings.Split(v, ",")
if len(codes) == 1 {
return nil, errors.New("detection unnecessary")
}
var langs []lingua.Language
for _, lang := range codes {
langs = append(langs, lingua.GetLanguageFromIsoCode639_1(lingua.GetIsoCode639_1FromValue(lang)))
}
return langs, nil
}
// detector is the LanguageDetector initialized at startup by loadLanguages.
var detector lingua.LanguageDetector
// loadLanguages initializes the detector using the languages returned by getLanguages and returns the number of
// languages loaded. If this is skipped, no language detection happens and the templates cannot use {{.Language}} to use
// this. Usually this is used for correct hyphenation by the browser.
func loadLanguages() int {
langs, err := getLanguages()
if err == nil {
detector = lingua.NewLanguageDetectorBuilder().
FromLanguages(langs...).
WithPreloadedLanguageModels().
WithLowAccuracyMode().
Build()
} else {
detector = nil
}
return len(langs)
}
// language returns the language used for a string, as a lower case
// ISO 639-1 string, e.g. "en" or "de".
func language(s string) string {
if detector == nil {
return os.Getenv("ODDMU_LANGUAGES")
}
if language, ok := detector.DetectLanguageOf(s); ok {
return strings.ToLower(language.IsoCode639_1().String())
}
return ""
}
// Language returns the language used for the page, as a lower case
// ISO 639-1 string, e.g. "en" or "de".
func (p *Page) Language() string {
return language(p.plainText())
}