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Merge pull request #3403 from masmu/refactor/tab-actions
Implemented new actions `FirstTab`, `LastTab`, `FirstSplit` and `LastSplit`
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@@ -1871,27 +1871,38 @@ func (h *BufPane) AddTab() bool {
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// PreviousTab switches to the previous tab in the tab list
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func (h *BufPane) PreviousTab() bool {
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tabsLen := len(Tabs.List)
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if tabsLen == 1 {
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if Tabs.Active() == 0 {
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return false
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}
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a := Tabs.Active() + tabsLen
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Tabs.SetActive((a - 1) % tabsLen)
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Tabs.SetActive(Tabs.Active() - 1)
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return true
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}
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// NextTab switches to the next tab in the tab list
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func (h *BufPane) NextTab() bool {
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tabsLen := len(Tabs.List)
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if tabsLen == 1 {
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if Tabs.Active() == len(Tabs.List)-1 {
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return false
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}
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Tabs.SetActive(Tabs.Active() + 1)
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return true
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}
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a := Tabs.Active()
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Tabs.SetActive((a + 1) % tabsLen)
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// FirstTab switches to the first tab in the tab list
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func (h *BufPane) FirstTab() bool {
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if Tabs.Active() == 0 {
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return false
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}
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Tabs.SetActive(0)
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return true
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}
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// LastTab switches to the last tab in the tab list
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func (h *BufPane) LastTab() bool {
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lastTabIndex := len(Tabs.List) - 1
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if Tabs.Active() == lastTabIndex {
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return false
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}
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Tabs.SetActive(lastTabIndex)
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return true
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}
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@@ -1926,36 +1937,38 @@ func (h *BufPane) Unsplit() bool {
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// NextSplit changes the view to the next split
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func (h *BufPane) NextSplit() bool {
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if len(h.tab.Panes) == 1 {
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if h.tab.active == len(h.tab.Panes)-1 {
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return false
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}
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a := h.tab.active
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if a < len(h.tab.Panes)-1 {
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a++
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} else {
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a = 0
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}
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h.tab.SetActive(a)
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h.tab.SetActive(h.tab.active + 1)
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return true
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}
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// PreviousSplit changes the view to the previous split
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func (h *BufPane) PreviousSplit() bool {
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if len(h.tab.Panes) == 1 {
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if h.tab.active == 0 {
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return false
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}
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h.tab.SetActive(h.tab.active - 1)
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return true
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}
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a := h.tab.active
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if a > 0 {
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a--
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} else {
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a = len(h.tab.Panes) - 1
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// FirstSplit changes the view to the first split
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func (h *BufPane) FirstSplit() bool {
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if h.tab.active == 0 {
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return false
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}
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h.tab.SetActive(a)
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h.tab.SetActive(0)
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return true
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}
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// LastSplit changes the view to the last split
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func (h *BufPane) LastSplit() bool {
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lastPaneIdx := len(h.tab.Panes) - 1
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if h.tab.active == lastPaneIdx {
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return false
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}
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h.tab.SetActive(lastPaneIdx)
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return true
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}
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